Difference between revisions of "Languages"

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("Certain rituals" changed to be more specific, explaining Grunt, adding note about thieves' cant)
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Wizard's Spells is used primarily for spellbooks in the various magical libraries. It can also be used by wizards for writing in. It may only be read and written by wizards.
 
Wizard's Spells is used primarily for spellbooks in the various magical libraries. It can also be used by wizards for writing in. It may only be read and written by wizards.
  
Thieves' Cant is used primarily for the generally unreadable part of theft receipts, and to sign between certain thieves' guild NPCs and guild members. It can also be used to sign between player members of the guild. It may only be read or signed by thieves.
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Thieves' Cant is used primarily for the generally unreadable part of theft receipts, and to sign between certain thieves' guild NPCs and guild members. It can also be used to sign between player members of the guild (this sign language is invisible to non-thieves). It may only be read or signed by thieves.
  
 
Other languages that exist, but are not generally used by players include:
 
Other languages that exist, but are not generally used by players include:
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Update: Dwarven is no longer recognised by certain rituals since recent language changes.
 
Update: Dwarven is no longer recognised by certain rituals since recent language changes.
Performing certain rituals and then typing "languages" produces these possibilities:
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Performing [[Tongues]] (the ritual which lets you understand spoken languages) and then typing "languages" produces these possibilities:
ephebian,djelian,uberwaldean,brindisian,morporkian, gnomish, komic, agatean ,dwarfish.  
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ephebian, djelian, uberwaldean, wommon, brindisian, morporkian, gnomish, komic, agatean, dwarfish.
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Performing [[Clarify]] (the ritual which lets you understand written languages) shows the same languages, minus wommon.
  
Grunt can be used for speaking but not writing.
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Grunt can be used for speaking but not writing.  Everyone can speak it automatically, but nobody can understand it (it just looks like grunting).
  
Common is no longer used, articles marked (written, embroidered or engraved) in common may be translated at a shop on Upper Broadway in Ankh Morpork.
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Common is no longer used, items marked (written, embroidered or engraved) in common may be translated at a shop on Upper Broadway in Ankh Morpork.
  
 
<!-- not sure what the state of grunt is, anyone? Zexium -->
 
<!-- not sure what the state of grunt is, anyone? Zexium -->

Revision as of 17:54, 2 July 2009

There are five main languages on the Disc:

Each of these is split into Spoken and Written.

All characters begin with the maximum (100) in both spoken and written forms of the language of the nationality they have chosen to start with. To gain any skill in another language a player must go to one of the many language schools and enroll in lessons. These will only give a basic understanding of a language and to develop their skills further a player must listen to and read a language.

There are also two guild specific languages:

  • Wizard's Spells
  • Thieves' Cant

Wizard's Spells is used primarily for spellbooks in the various magical libraries. It can also be used by wizards for writing in. It may only be read and written by wizards.

Thieves' Cant is used primarily for the generally unreadable part of theft receipts, and to sign between certain thieves' guild NPCs and guild members. It can also be used to sign between player members of the guild (this sign language is invisible to non-thieves). It may only be read or signed by thieves.

Other languages that exist, but are not generally used by players include:

  • Dwarvish
  • Gnomish
  • Common
  • Grunt
  • Krullian

Dwarvish and Gnomish can be understood through the use of certain rituals.

Update: Dwarven is no longer recognised by certain rituals since recent language changes. Performing Tongues (the ritual which lets you understand spoken languages) and then typing "languages" produces these possibilities: ephebian, djelian, uberwaldean, wommon, brindisian, morporkian, gnomish, komic, agatean, dwarfish. Performing Clarify (the ritual which lets you understand written languages) shows the same languages, minus wommon.

Grunt can be used for speaking but not writing. Everyone can speak it automatically, but nobody can understand it (it just looks like grunting).

Common is no longer used, items marked (written, embroidered or engraved) in common may be translated at a shop on Upper Broadway in Ankh Morpork.