Difference between revisions of "Inhume"

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Inhume is an [[:Category:Assassin commands|assassin-only command]] used to close [[contracts]]. When it is learned depends on the [[Assassin Guilds|assassin specialisation]]. Whether a weapon is usable for an inhumation can be found through use of the [[judge]] command.
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Inhume is an [[:Category:Assassin commands|assassin-only command]] used to close [[contracts]].
 +
*When it is learned depends on the [[Assassin Guilds|assassin specialisation]].
 +
*Whether a weapon is usable for an inhumation can be found through the [[judge]] command.
  
__TOC__
 
{{-}}
 
 
== Syntax ==
 
== Syntax ==
 
  inhume <sucker> with <weapon>
 
  inhume <sucker> with <weapon>
Line 22: Line 22:
  
 
== Learnt at ==
 
== Learnt at ==
The inhume command isn't learnt at a specific level but it does vary between the specialisations. A [[Ninja]] will learn inhume when they pass the [[Ninjas#Chunin_Test|Chunin Test]]. A [[Mano Rossa]] will learn it once they have taken [[Mano Rossa#The Oath|the Oath]]. A Hashishim can learn it after they pass the [[Hashishim#Initiation tests|7th initiation test]]. An [[Guild of Assassins|AM Assassin]] will learn it once they have completed the Run.
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The inhume command isn't learnt at a specific level but it does vary between the specialisations.
 +
*[[Ninja]] will learn inhume when they pass the [[Ninjas#Chunin_Test|Chunin Test]].
 +
*[[Mano Rossa]] will learn it once they have taken [[Mano Rossa#The Oath|the Oath]].
 +
*[[Hashishim]] can learn it after they pass the [[Hashishim#Initiation tests|7th initiation test]].
 +
*[[Guild of Assassins|AM Assassin]] will learn it once they have completed [[The Run]].
  
 
== Types of inhume ==
 
== Types of inhume ==
There are three major types of inhume: ranged inhume, musical inhume and special inhume.
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There are three major types of inhume: ranged inhume, musical inhume and special inhume. There is also the Vetinari inhume which is even more special.
  
A ranged inhume can be performed by any assassin who has learnt the command inhume. It requires you to to use a ranged weapon, such as a [[crossbow]], [[blowpipe]] or [[throwing knife]], and uses the relevant [[fighting.range|range skill]]. A ranged inhume is the one of two types of inhume that has the possibility for you to remain anonymous.
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;Ranged inhume
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A ranged inhume can be performed by any assassin who has learnt the command inhume.
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*It requires you to to use a ranged weapon, which is [[Fired weapons|fired]] or [[Thrown weapons|thrown]], and uses the relevant [[fighting.range|range skill]].
 +
*A ranged inhume is the one of two types of inhume that has the possibility for you to remain anonymous.
  
A musical inhume is similar to a ranged inhume except it uses a special type of [[lethal musical instrument]] which is bought from [[the Kompt de Yoyo]]. A musical inhume uses a range skill (dependent on the instrument) and the relevant musical skill{{research}}. A musical inhume may allow you to remain anonymous should you pass the hiding skillcheck{{research}}.
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;Musical inhume
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A musical inhume is similar to a ranged inhume except it uses a special type of [[lethal musical instrument]] which is bought from the [[Kompt de Yoyo]].
 +
*A musical inhume uses a range skill (dependent on the instrument) and the relevant musical skill.
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*A musical inhume may allow you to remain anonymous should you pass the hiding skillcheck.
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*There is an [[Achievements|achievement]] for performing this type of inhume.
  
A special inhume is a type of inhume that is unique to each specialisation. The [[Ankh-Morpork Guild of Assassins]] stab their victims in the back, the [[Mano Rossa]] garrot their victims, the [[Hashishim]] behead their victims and the [[Ninja]] chop their victims. Each uses a different skill ([[fighting.melee.dagger]] for stab, [[fighting.unarmed.grappling]] for garrot, [[fighting.melee.sword]] for behead and [[fighting.unarmed.striking]] for chop) and can only be used by members of that specialisation.
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;Special inhume
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A special inhume is a type of inhume that is unique to each specialisation and that uses a different skill and different weapon or unarmed.
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*The [[Ankh-Morpork Guild of Assassins]] can '''stab''' their victims in the back, using [[fighting.melee.dagger]].
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*The [[Mano Rossa]] can '''garrot''' their victims, using [[fighting.unarmed.grappling]].
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*The [[Hashishim]] can '''behead''' their victims, using [[fighting.melee.sword]].
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*The [[Ninja]] can '''chop''' their victims, using [[fighting.unarmed.striking]].
  
=== Vetinari inhume ===
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;Vetinari inhume
A vetinari inhume isn't possible to purposely execute. It occurs when you expertly pass every skillcheck{{research}} and is reminiscent of Vetinari's inhume of Lord Winder in Night Watch. It varies between specialisations but the unique thing to this type of inhume is that you are scaring your victims to death. There is an [[Achievements|achievement]] for performing this type of inhume.
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A Vetinari inhume isn't possible to purposely execute. It occurs when you expertly pass every skillcheck and is reminiscent of Vetinari's inhume of Lord Winder in Night Watch.
 +
*It varies between specialisations but the unique thing to this type of inhume is that you are scaring your victims to death.
 +
*There is an [[Achievements|achievement]] for performing this type of inhume.
 +
 
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It is at least similar to, if not another example of, a [[Flukes|fluke]] success of an action.
  
  

Latest revision as of 14:14, 2 August 2021

Inhume
Command information
GP Cost 100
Learnt At Varies between specialisations
Skills Used covert.items.weapons (except chop)
covert.stealth.** (chop)
fighting.range.{thrown|fired} (ranged/musical)
fighting.melee.dagger (stab)
fighting.melee.sword (behead)
fighting.unarmed.grappling (garrot)
fighting.unarmed.striking (chop)
Items Needed Weapons that allow inhumes
Guild Assassin Guilds

Inhume is an assassin-only command used to close contracts.

  • When it is learned depends on the assassin specialisation.
  • Whether a weapon is usable for an inhumation can be found through the judge command.

Syntax

inhume <sucker> with <weapon>
inhume <sucker> by performing with <instrument>

inhume <sucker> by stabbing with <weapon> - for assassins
inhume <sucker> by beheading with <weapon> - for hashishim
inhume <sucker> by garroting with <weapon> - for mano rossa
inhume <sucker> with ninja chop - for ninja

Learnt at

The inhume command isn't learnt at a specific level but it does vary between the specialisations.

Types of inhume

There are three major types of inhume: ranged inhume, musical inhume and special inhume. There is also the Vetinari inhume which is even more special.

Ranged inhume

A ranged inhume can be performed by any assassin who has learnt the command inhume.

  • It requires you to to use a ranged weapon, which is fired or thrown, and uses the relevant range skill.
  • A ranged inhume is the one of two types of inhume that has the possibility for you to remain anonymous.
Musical inhume

A musical inhume is similar to a ranged inhume except it uses a special type of lethal musical instrument which is bought from the Kompt de Yoyo.

  • A musical inhume uses a range skill (dependent on the instrument) and the relevant musical skill.
  • A musical inhume may allow you to remain anonymous should you pass the hiding skillcheck.
  • There is an achievement for performing this type of inhume.
Special inhume

A special inhume is a type of inhume that is unique to each specialisation and that uses a different skill and different weapon or unarmed.

Vetinari inhume

A Vetinari inhume isn't possible to purposely execute. It occurs when you expertly pass every skillcheck and is reminiscent of Vetinari's inhume of Lord Winder in Night Watch.

  • It varies between specialisations but the unique thing to this type of inhume is that you are scaring your victims to death.
  • There is an achievement for performing this type of inhume.

It is at least similar to, if not another example of, a fluke success of an action.