From Discworld MUD Wiki
Revision as of 23:04, 5 May 2010 by Ilde (Talk | contribs) (Protected "Health (command)": Excessive spamming ([edit=autoconfirmed] (indefinite) [move=autoconfirmed] (indefinite)))
The health command is used to gain a rough impression of how many hit points the target or targets have.
health wounded <living> health <living> health wounded all health all
The "health wounded" syntax will only show you the health of living things who are at least slightly hurt.
The following table shows the relationship between the reported health levels and the target's HP:
|Health level||Target's HP|
|'In good shape'||Within 200hp of their maximum.|
|'Slightly hurt'||At or over 50%, but not within 200hp of their maximum.|
|'Not in good shape'||At or over 20%, and less than 50% of their maximum.|
|'In bad shape'||At or over 10%, and less than 20% of their maximum.|
|'In very bad shape'||Less than 10% of their maximum.|