Guild of Assassins

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AM Assassin's Guild by Kefka

The Ankh-Morpork Guild of Assassins (also known as the Conlegium Sicariorum) is the assassin specialisation based in Ankh-Morpork, although it also has branches in Sto Lat, Sheepridge and Ohulan Cutash.

Structure

New members are put into one of six houses upon joining (it used to be that females were automatically put in Black Widow House, but a new change to the code means that if one house is severely lacking in active members, a female can be sorted into a non-Widow house; although the female in question can decide to join Black Widow House if she wants to).

The guild is headed by the Guild Master who is voted in during an election period where anyone may stand as a candidate (if they are 25 playing days old and have passed the Run). The Guild Master is also the one who can set the Charter, recruit enforcers, place sanctions and disavow Assassins.

Each house has a House Master who, as well as assisting the Guild Master in his or her duties, runs their house and the members in it. As with the Guild Master, House Masters are voted in during an election, which requires you to be 15 days old and to have passed the Run.

There is a librarian position that manages the Assassins' Guild Library.

Charter

The Assassins' Guild Charter is usually in the form of a list of rules that are set by the Guild Master. The Guild Master may choose how these rules are followed and has the power to sanction players should he or she believe they have broken it. The Charter may be viewed in the various guild houses and by "review"ing it on your inhumation certificate.

A copy of the (hopefully) latest version is transcribed on the AM Guild of Assassins charter page. Please help keep it current by adding the new version to the page when it gets changed.

Guild titles

The following is a list of post-titles that follow the players' names in the who directory when they achieve a certain guild level.

Undergraduate Titles
Guild Level Title
0 Worthless Nobody
1 - 4 Hopeful
5 - 9 Cowering Student
10 - 19 Student
20 - 29 Competent Student
30 - 39 Good Student
40 - 49 Excellent Student
50 - 59 Rooftop Runner
60 + Graduating Assassin
Graduate Titles
Guild Level Title
0 - 59 Trailing Assassin
60 - 64 Harmless Assassin
65 - 69 Novice Assassin
70 - 74 Rising Assassin
75 - 79 Journeyman Assassin
80 - 89 Assessing Assassin
90 - 99 Wary Assassin
100 - 109 Assassin
110 - 124 Assassin for Hire
125 - 149 Assassin's Assassin
150 - 174 Competent Assassin
175 - 199 Discreet Assassin
200 - 224 Silken Assassin
225 - 249 Swift Assassin
250 - 274 Unexpected Assassin
275 - 299 Dangerous Assassin
300 - 324 Deadly Assassin
325 - 349 Stylish Professional
350 - 374 Discorporation Assistant
375 - 399 Lightning Blade
400 - 424 Fashionable Silhouette
425 - 449 Silent Death
450 - 474 Fatal Whisper
475+ Mythical Shadow


There are also titles awarded when you are appointed into a new position in the guild or pass a Doctorate.

Miscellaneous Guild Titles
Title Acquisition Title Type
Dr/Doctor Passing a Doctorate Pre-title
Professor Master or Doctorate Professor Pre-title
Master/Mistress of <house> House Becoming a Master or Mistress of a House Post-title (overrides Graduate Title)
Master/Mistress of the Assassins' Guild Become the Guild Master or Mistress Post-title (overrides Graduate Title
House/International Games Organizer Appointed as House or International Games Organizer Post post-title

The Run

The Run is a test which gives an Assassin the inhume command and also allows them to advance their primaries past 75 to 300. It can be lethal, and once passed, as well as being able to inhume, you are also instantly made a playerkiller. You must have passed the Run to close any contract (unlike the Ninja who can close NPC contracts whilst remaining non-playerkiller), run or in an election or start a Vote of no Confidence.

Contracts

Like all assassin guilds, a unique list of NPC contracts can be placed and viewed here. NPC contracts can be closed by anyone with the inhume command.

Longname Cost Shortname
Harley Skiller A$17 skiller
Vyrt A$900 vyrt
Ned Simnel A$80 ned
Ilik Tanikalot A$750 ilik
The LAG A$150 lag
Nadow A$45 nadow
Sokkard A$250 sokkard
Albert A$15 albert
Jack Straw A$45 jack
Cut-Me-Own-Throat Dibbler A$24.95 dibbler
Hoff Buchannon A$200 hoff
Wreck-Me-Own-Boat Thursday A$4.95 thursday
Mum Blithesome A$70 blithesome

Staff

As mentioned, the Assassins' Guild votes in their admin during an election. There are also some positions, such as lecturers for the post-graduate courses and games organisers, which are appointed by the Guild Master.

Guild Admin
Guild Master Martinez
Cobra House Master Quickbeam
Black Widow House Master (vacant)
Raven House Mistress (vacant)
Scorpion House Master Animaltamer
Tree Frog House Master (vacant)
Viper House Mistress Reva
Lecturers
Subject Level Name
Dance and Deportment Lecturer (mdd) Master Riannon
Crafts (mc) Master Aphaea
History (mh) Master Pendrake
Medicine and Applied Pathology (mmap) Master Sleipnir
Music (mm) Master Acalyn
Assassination (ma) Master Kurzik
Physical Education (mpe) Master
Disguise (md) Master Dmorph
Political Expediency (dpe) Doctor Mortifi
Alchemical Science (dalsc) Doctor Beale
Languages (dl) Doctor Andrew
Inhumation (di) Doctor Llylia
Other positions
House Games Organiser
International Games Organiser Eachann
Social Secretary Exote
Librarian Riannon

Commands

These commands are exclusive to this guild.

* These commands are also shared with the Thieves' Guild.

Primaries

These are the primary skills for this guild.

See also