Grisald's Reanimated Guardian
|Grisald's Reanimated Guardian|
|Tome||Body Parts for the Advanced Student|
Grisald's Reanimated Guardian (abbreviated as GRG) is an first order defensive spell. The caster can use the spell to raise human (And only human) corpses into completely loyal skeleton warriors, who will fight for you and try to protect you from any damage.
You can poke the skeleton (or warrior) if it stops following you, the result is not instant.
This spell costs 55 GP to cast, and takes up 40 units of mind space, and can be cast on any human corpse whose skeleton is still intact.
The following skills are used in the stages of this spell:
You prepare to cast Grisald's Reanimated Guardian on the corpse of a papergirl. You kneel and summon life force from hidden places. You make magical equivalents of the long-gone muscles and ligaments of the skeleton, binding them onto the bare bones. You attempt to magically reanimate the dead bones. You attempt to repair the worst damage to the body.
The skeleton groans, stirs and rises. The skeleton warrior equips a pair of old trousers and a red and blue flannel shirt. The skeleton warrior moves to defend you. You mentally take control of the skeleton.
The corpse of a papergirl crumbles and rots before your very eyes. You feel very sleepy. You can't keep your eyes open anymore. You go to sleep.
The corpse animates, but you lose your control over the skeleton! The skeleton warrior equips a round tweed cap, a pair of hard leather boots, a white short-sleeved cotton shirt, a pair of breeches, a silver ring and a dagger. The skeleton warrior moves aggressively towards you!
- To others
The wizard kneels and shudders. The wizard makes horrid facial expressions. The wizard groans softly. The wizard strokes the corpse of a tall man lovingly. The skeleton groans, stirs and rises.
A walking skeleton. Bits look like they're about to fall off, or already have. It looks slightly out-of-touch with the world, and (How 'fierce' your skeleton is will be displayed here).