Difference between revisions of "Gillimer's Ring of Temperate Weather"
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A difficulty with the spell is that after being worn for a certain time, dependent on skills, the ring will become non-functional, and must be re-charged by casting the spell on the drained ring. The more work the ring has to do, the faster it will be drained. | A difficulty with the spell is that after being worn for a certain time, dependent on skills, the ring will become non-functional, and must be re-charged by casting the spell on the drained ring. The more work the ring has to do, the faster it will be drained. | ||
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===Skills=== | ===Skills=== | ||
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A failed attempt at the spell will generally send the cast to sleep for a short period of time, as well as consuming the components. | A failed attempt at the spell will generally send the cast to sleep for a short period of time, as well as consuming the components. | ||
− | + | ;Notes | |
− | The spell must be cast while standing in a forge to be effective. | + | *The spell must be cast while standing in a forge to be effective. |
+ | *This spell was changed, you can read about on plaque in the Tower of Arts. | ||
− | This spell | + | ==Casting== |
+ | This spell costs 100 [[GP]] to cast and takes up 25 units of [[mind space]]. | ||
+ | |||
+ | ===Casting messages=== | ||
+ | ;Casting | ||
+ | {{Prebox|You heat the gold ring up in the forge, making it ready for the infusion of magic. | ||
+ | You examine the ring carefully, making sure the gold is of the highest quality. | ||
+ | You close your eyes, imagining the frosty wind of winter and the scorching sun of summer. | ||
+ | You force the enchantment into the ring. | ||
+ | You remove the new ring from the forge. It is curiously cool to the touch. | ||
+ | You lock the magic into the ring, making it a magical artifact. | ||
+ | }} | ||
+ | |||
+ | ;Success | ||
+ | {{Prebox|Your elegant ring flashes with light! | ||
+ | }} | ||
+ | |||
+ | ;Failure | ||
+ | {{Prebox|The ring grows warm in your hands, then blisteringly hot! You drop it before it melts into a puddle of gold. | ||
+ | You feel very sleepy.}} | ||
+ | |||
+ | No damage, gold ring is consumed, wizard sleeps for several minutes (this may be dangerous if he wears [[bronze helm]]). | ||
+ | |||
+ | ;To others | ||
+ | {{Prebox|Dark Claudio Womblesworth squints at a gold ring. | ||
+ | Dark Claudio Womblesworth closes his eyes and shivers. | ||
+ | Dark Claudio Womblesworth looks constipated. | ||
+ | Dark Claudio Womblesworth hums gently. | ||
+ | }} | ||
==See also== | ==See also== | ||
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* [[Warm]] | * [[Warm]] | ||
* [[Cool]] | * [[Cool]] | ||
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==External links== | ==External links== |
Revision as of 01:35, 21 June 2019
Gillimer's Ring of Temperate Weather | |
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Spell information | |
Nickname | grtw |
Guild | Wizards |
Type | Miscellaneous |
Description | Creates an elegant ring that allow you to resist some temperature changes. |
GP cost | 100 |
Mind space | 25 |
Thaums | 5 |
Components | gold ring |
Tome | Weather Magick |
Gillimer's Ring of Temperate Weather (abbrev. GRTW) is a misc-class spell for transforming a standard gold ring into an elegant ring. The primary function of this ring is to heat or cool the wearer towards a more comfortable temperature regardless of their current environment.
A difficulty with the spell is that after being worn for a certain time, dependent on skills, the ring will become non-functional, and must be re-charged by casting the spell on the drained ring. The more work the ring has to do, the faster it will be drained.
Skills
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The following skills are used in the stages of this spell:
- Crafts.smithing.gold
- Magic.methods.physical.binding
- Magic.methods.physical.enchanting
- Magic.items.worn.ring
Components
Effects
If successful, the spell turns a gold ring into an elegant ring.
A failed attempt at the spell will generally send the cast to sleep for a short period of time, as well as consuming the components.
- Notes
- The spell must be cast while standing in a forge to be effective.
- This spell was changed, you can read about on plaque in the Tower of Arts.
Casting
This spell costs 100 GP to cast and takes up 25 units of mind space.
Casting messages
- Casting
You heat the gold ring up in the forge, making it ready for the infusion of magic. You examine the ring carefully, making sure the gold is of the highest quality. You close your eyes, imagining the frosty wind of winter and the scorching sun of summer. You force the enchantment into the ring. You remove the new ring from the forge. It is curiously cool to the touch. You lock the magic into the ring, making it a magical artifact.
- Success
Your elegant ring flashes with light!
- Failure
The ring grows warm in your hands, then blisteringly hot! You drop it before it melts into a puddle of gold. You feel very sleepy.
No damage, gold ring is consumed, wizard sleeps for several minutes (this may be dangerous if he wears bronze helm).
- To others
Dark Claudio Womblesworth squints at a gold ring. Dark Claudio Womblesworth closes his eyes and shivers. Dark Claudio Womblesworth looks constipated. Dark Claudio Womblesworth hums gently.
See also
- Wonker's Wicked Wobble
- Fiddelmaker's Auriferous Embrace
- Patient Taming of the Quantum Weather Butterfly
- Smithy
- Temperature
- Warm
- Cool