Difference between revisions of "Giant fruitbat"

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(starved fruitbats drop held things)
(Perils: tweakadd)
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*They will follow you underwater, but might not manage to swim out, especially if they are carrying heavy things.
 
*They will follow you underwater, but might not manage to swim out, especially if they are carrying heavy things.
 
*You can ask them to stay before doing underwater rescues.
 
*You can ask them to stay before doing underwater rescues.
*If you do not notice that they failed to follow going up then they won't try going up again because you are no longer there for them to follow. You have to go back and move again to get them to go (try) to follow up.
+
*If you do not notice that they failed to follow going up then they won't try going up again because you are no longer there for them to follow. You have to go back and move again to get them to (try) to follow up.
 
*Fruitbats follow through twisting a [[blue crystal ring]], so you can get them out of water that way.
 
*Fruitbats follow through twisting a [[blue crystal ring]], so you can get them out of water that way.
  
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Most npcs will not attack fruitbats, even those that automatically attack players. Unfortunately, some npcs do attack fruitbats. The most dangerous npcs should be more to the top of the list.
+
Most npcs will not attack fruitbats, even those that automatically attack players. Unfortunately, some npcs do attack fruitbats. The most dangerous npcs should be higher in the following list.
 
*{{fontcolor|red|'''[[Ice giants]] hang out in groups near the [[Hub]] and in [[ice land]] and they can kill fruitbats in 6-9 hits. Since they [[pursue]] you (more hit opportunity), it's best to fly away if you can before your bat dies.'''}}
 
*{{fontcolor|red|'''[[Ice giants]] hang out in groups near the [[Hub]] and in [[ice land]] and they can kill fruitbats in 6-9 hits. Since they [[pursue]] you (more hit opportunity), it's best to fly away if you can before your bat dies.'''}}
 
*{{fontcolor|red|'''Vicious [[spider]]s upstairs in [[Shelox]]'s lair often spawn in groups and can quickly kill fruitbats.'''}}
 
*{{fontcolor|red|'''Vicious [[spider]]s upstairs in [[Shelox]]'s lair often spawn in groups and can quickly kill fruitbats.'''}}
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*[[Water sprite]]s in the [[Sprite Caverns]].
 
*[[Water sprite]]s in the [[Sprite Caverns]].
 
*[[Evil cabbage]]s in the [[Sto Lat]] cabbage warehouse.
 
*[[Evil cabbage]]s in the [[Sto Lat]] cabbage warehouse.
*[[Grflx]] soldiers in the [[Grflx cave]], keeping in mind that other grflx (even workers) join in fights if they are in the same room.
+
*[[Grflx]] soldiers in the [[Grflx cave]], keeping in mind that other grflxen (even workers) join in fights if they ever wander in the same room where there's a fight.
 
*[[Rogue bull elephant]]s in plains and savanna of [[Klatch]].
 
*[[Rogue bull elephant]]s in plains and savanna of [[Klatch]].
*[[Evil troll]]s at night in the [[Sto Plains]], [[Ramtops]] and [[Uberwald]].
+
*[[Wolves]] on the wolf trails in [[Skund Forest]], can be anywhere from a single wolf to a full wolf pack. They damage fruitbats as you fight them and if you do not do something then the fruitbat tends to die by attrition after a few minutes.
 
*[[Stallion]]s in the stables of the [[Magpyr Castle]].
 
*[[Stallion]]s in the stables of the [[Magpyr Castle]].
 
*[[Desert lion]]s in the deserts.
 
*[[Desert lion]]s in the deserts.
 +
*[[Evil troll]]s at night in the [[Sto Plains]], [[Ramtops]] and [[Uberwald]].
 
*[[Zombie]]s in [[Genua]]'s graveyard.
 
*[[Zombie]]s in [[Genua]]'s graveyard.
 
*[[Bear]] mother protecting a cub.
 
*[[Bear]] mother protecting a cub.
*[[Wolves]] on the wolf trails in [[Skund Forest]].
 
 
*[[Killer whale]]s in groups in the oceans.
 
*[[Killer whale]]s in groups in the oceans.
 
*Rogues in the hidden bar (bottom level only) in [[Mad Stoat]].
 
*Rogues in the hidden bar (bottom level only) in [[Mad Stoat]].
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*[[Wild boar]]s in the [[Sto Plains]].
 
*[[Wild boar]]s in the [[Sto Plains]].
 
*Shrieking [[eel]]s in the pond in [[Dinky]].
 
*Shrieking [[eel]]s in the pond in [[Dinky]].
 +
 +
Notes:
 +
*The safest course of action is to keep your fruitbat away from npcs that attack them and leave the room and move another room if they are attacked. The second move is because auto-attacking npcs usually move towards where you left after a few seconds.
 +
*If you are already killing the threat, then the npcs low on this list are thought to be less likely to kill your fruitbat because those npcs are weak and/or not numerous enough to seriously damage a healthy fruitbat. But fruitbats are still likely to be hurt if they stay in the room with hostile npcs.
 +
*Keep in mind that any npc that attack fruitbats can kill them if the conditions are right, like low [[hp]], etc.
 +
*You can cast [[CCC]] and [[TPA]] from [[scrolls]] on your fruitbat, but [[shields]] on your fruitbat do not save when you logout or idle out.
 +
*You can also [[defend]] or [[protect]] your fruitbat.
 +
*Fruitbats can wear [[amber crystal]]s, but limited testing only had weak [[bug shield]] that would come and leave randomly.
  
 
==Syntaxes==
 
==Syntaxes==

Revision as of 14:01, 5 June 2021

Giant fruitbats are NPCs summoned by witches using the spell Mother Harblist's Fruity Flyer.

It is possible to obtain clothing for fruitbats.

Description

This is <name>, a fruitbat that <owner> has summoned to do her bidding. S/he looks cute, in a way that only a two foot tall fruitbat carrying a small basket with its feet could.

Food & Feeding

Fruitbats need to be fed regularly. They eat almost any type of fruit, which can be obtained from fruit shops, certain NPCs, Wurphle's Midnight Snack (the toffee apples), or gathered straight from the source. Apples are also available for free from the brown paper bag in the drawer of the washstand in Granny Weatherwax's bedroom. They can also be gathered year-round in Percy Hopcroft's apple orchard in Black Glass. Each fruitbat also seems to have a prefered food, but this does not seem to do anythingresearch. You can tell the difference between regular food, which it eats eagerly, and favourite food, which it eats joyously.


When a fruitbat requires nourishment, it will indicate so with one of the following chats:

  • <name> the giant fruitbat looks a bit peckish.
  • <name> the giant fruitbat nibbles on his/her wing hungrily.
  • <name> the giant fruitbat stares at you anxiously.
  • <name> the giant fruitbat looks rather hungry.

There are three degrees of hunger your fruitbat can have. From most fed to least: well-fed, thin and starving.

  • If you do not feed your fruitbat when it's starving, it will fly off after a while, will drop anything held and will take anything worn with it.

Perils

Fruitbats do not breathe underwater and can fail swimming.

  • They will follow you underwater, but might not manage to swim out, especially if they are carrying heavy things.
  • You can ask them to stay before doing underwater rescues.
  • If you do not notice that they failed to follow going up then they won't try going up again because you are no longer there for them to follow. You have to go back and move again to get them to (try) to follow up.
  • Fruitbats follow through twisting a blue crystal ring, so you can get them out of water that way.


It can be convenient to tempt fruitbats to feed them, but poisoning them can lead to combat with your fruitbat.

  • This can be dangerous to you and/or your fruitbat depending on your skills.
  • It is best to have an alias to ask them to stay so you can do that and then leave the room. Then you need to wait long enough that they stop fighting you. This takes around ten or twenty seconds longer after you naturally stop fighting them (if you don't use stop). You can check 'score fighting' if you think you missed the line saying you are no longer hunting for them.


Most npcs will not attack fruitbats, even those that automatically attack players. Unfortunately, some npcs do attack fruitbats. The most dangerous npcs should be higher in the following list.

Notes:

  • The safest course of action is to keep your fruitbat away from npcs that attack them and leave the room and move another room if they are attacked. The second move is because auto-attacking npcs usually move towards where you left after a few seconds.
  • If you are already killing the threat, then the npcs low on this list are thought to be less likely to kill your fruitbat because those npcs are weak and/or not numerous enough to seriously damage a healthy fruitbat. But fruitbats are still likely to be hurt if they stay in the room with hostile npcs.
  • Keep in mind that any npc that attack fruitbats can kill them if the conditions are right, like low hp, etc.
  • You can cast CCC and TPA from scrolls on your fruitbat, but shields on your fruitbat do not save when you logout or idle out.
  • You can also defend or protect your fruitbat.
  • Fruitbats can wear amber crystals, but limited testing only had weak bug shield that would come and leave randomly.

Syntaxes

  • name <fruitbat> <name>
  • ask <fruitbat> to {release|drop} <object>
  • ask <fruitbat> to remove <object>
  • ask <fruitbat> to not accept things from strangers
  • ask <fruitbat> to return <object>
  • ask <fruitbat> to accept things from strangers
  • ask <fruitbat> to stay
  • ask <fruitbat> to follow
  • ask <fruitbat> to give <object> to <living>
  • ask <fruitbat> to {take|carry|get} <object>
  • ask <fruitbat> to leave
  • ask <fruitbat> to go on a diet
  • ask <fruitbat> to wear <object>

For fun

  • eat <fruitbat>

If you get a bit peckish yourself.

  • squeeze <fruitbat>

To encourage guano production after feeding.

  • pick/groom <fruit> seed from <fruitbat> [fur]

To obtain seeds from the fruits you fed the fruitbat.

There might still be some seeds in the fur even if you don't see it in the fruitbat's description. Seeing the seed line seems random.

  • brush <fruitbat> with <brush>

To rapidly remove many seeds caught in the fruitbat's fur. The specific kind of seed is not described like when you brush, anyway they're gone forever so it doesn't matter much. Requires a brush.

See also