The Diamond City Genua is located near Uberwald, along the Vieux River. Players are currently unable to walk directly into Genua, but it is accessible by both arcane methods and the Intercontinental Express and Vieux River Road carriages. The major language spoken in Genua is Morporkian, although with a Genuan accent, and a minor language now available appearing is Brindisian. People from Genua, its offshoot Bois, and the new option of Brindisi start in Genua. The currency used is the Genuan livre.
Features of Genua
- A casino, where you can gamble at various games
- The Genua job office, where you can earn a bit of money -- providing you have a little skill in carpentry
- A vault and a bank, just east of the centre of the city
- A library, where you can look up things about the city and the Coffee Nostra families, and where there is an entrance to l-space.
- Tol Edo, a blacksmith from which you can order custom swords and daggers.
- A tannery, where David Leatherman can make you some custom scabbards. He can also teach you the leatherwork command.
- Jaqu Alufe's custom ring shop
- The Kick Consortium in the Genua sewers where you can fight for money and consideration of the Corrola family.
- A duelling room in the Musketeers' guild where you can challenge a npc duellist or other pk players if you are pk.
- Little Brindisi, a street where people from brindisian origin recreate a little of that far away place.
- A warehouse where you can buy weapons, but only if you are considered a criminal in Genua.  Otherwise they push you back downstairs.
Places for a few guilds:
- The Mano Rossa, a local assassin specialisation. They have a hidden weapon shop at the north side of the city, which will not serve non-assassins and getting in and out is perilous. 
- A temple of Hat and a temple of Gapp, where you can become a follower of those gods or join their priesthoods.
- The Duchess Saturday's Musketeers, a Warriors' Guild specialisation.
- A Thieves' Guild outpost in the sewers.
Palude Ditta park near Honest Joe's Used horses with plants such as:
Crime and Punishment
Genua has several reputation systems.
You can get deep in trouble separately with each of them without necessarily changing the other ones.
- Watch and city guards
Crimes committed in Genua go away after a period of a few days. Your criminal reputation in Genua has no connection to areas outside the city.
You can get a criminal reputation in Genua by killing shopkeepers, killing or attacking guards, stealing, (attempted) breaking and entry, tomb raiding, and hiring courtesans. *Attacking soldiers also seems to increase your criminal reputation.
- There might not be any maximum to this bad reputation, so everything that you do add to it.
Consequences for this reputation can include:
- Guards don't wish you a good day.
- Guards warn you to clean up your act or else they'll attack you.
- Guards attacking you, after doing enough offences.
- When your reputation is bad enough for guards to attack you, simply entering a room with a guard makes your reputation worse (one extra count of "attacking a loyal Genuan city guard" per guard present), irrespective of whether you actually attack the guards and even if you exit before the guards say anything.
- Shopkeepers refusing to serve you, or reacting differently towards you.
There is, however, a positive side to being a criminal: you can buy things in the dingy weapons store upstairs in the warehouse at the intersection of Nawlins Road and Dead Man's Walk.
- If you're too upstanding to shop there, a quick way to get a criminal reputation at little risk is to attempt a snatch from a guard or two, guards disguised as courtesans seem to count.
- Note that while this won't by itself make guards attack you on sight (other than any you tried to snatch from), it will make most shopkeepers refuse to serve you until you do some community service or wait a while.
You can work to reduce a bad reputation by going upstairs in the watch house (west edge of the city, one north off Genua Ave).
- Go see the secretary south,up,north from the "comfortable office" entrance.
- To apply for tasks do
say apply for community service.
- If you forget the details, do
- To resign a job you don't want to finish and have a chance at another, do
say cancel my job please.
- Filling out forms (using the fill command). This is safe.
- With the use of a suitable alias, e.g. "alias fiq fill in question $2$ on form $1$ with $3*$", this can be completed in about five minutes. Though it is still very tedious.
- Removing graffiti in the city (graffiti is only visible with verbose look). This can be risky.
- On average you'll need to visit about 60 rooms to find 8 instances of graffiti. You do not need to do anything other than "clean graffiti", so you can just spam that command after every move, enqueuing a few dozen rooms at a time, to speed up the process.
- Note that this task is likely to be a net negative if guards attack you on sight, since this will make your reputation worse when entering a room with guards, negating the benefits of cleaning the graffiti.
- This does not happen if the guards do not attack you on sight.
- The guards are stationed at specific parts of the city: directly west of the palace, at the outer end of each of the four central main roads (Okra ave, Royal ave, Florin ave, Genua ave).
- It might be possible to avoid additional charges by sneaking, though be warned that the guards are high level NPCs with high perception.
- Graffiti appears to randomly spawn very slowly throughout the city, so if you are given graffiti cleaning multiple times - or another player has recently done it also - it may be impossible to complete your community service promptly. You might need to come back later or cancel the job and do form filling, see the help file above for the cancel syntax.
Unfortunately, which of the two types of task you are assigned is random, but you can cancel the task given.
The amount of bad reputation erased by community service seems to be small - it may take a lot of effort in community services to get back to neutral if your bad reputation is huge.
- There might not be a maximum for bad reputation. It could take a lot of efforts to negate killing lots of city guards and/or doing lots of other things giving you a bad rep.
- Your reputation automatically trends towards neutral over time. Unless you keep doing things that worsen your reputation.
- Research is needed to establish a rate of bad rep fading per offence.
While the guards are not yet attacking you it does not take very long to remove your criminal reputation completely, even going above neutral reputation for a while.
- It is reported that after 10 tasks someone's reputation went from guards attacking on sight to tugging their forelock (best reputation).
- In another case, 18 tasks appeared to make things much worse, due to unwitting passing of guards throughout the city while cleaning graffiti.
If having the guards attack you does worsen your reputation, not visiting the city for a few weeks would be more effective than risking meeting city guards. Or at least doing the community service without going to other parts of Genua.
- The city guards will still attack you if your reputation is bad even if you are currently attempting to do community service.
- Testing (too often) your reputation by checking if the guards still attack you (while they do) could be offsetting your efforts at reducing your bad rep.
Note that most courtesans are city guards in disguise. They need to be considered specifically (consider living things does not check them) and when you do so they are much tougher than real courtesans. Also, all city guards including those disguised as courtesans respond to a consider with a soul that changes for each guard, while real courtesans do not soul you when you consider them.
- Coffee Nostra
The Coffee Nostra families dispense their own, separate punishment to those who offend them (for example, by killing in their particular buildings). If they dislike you enough, they'll send hitmen after you.
Killing Genua npcs that seem unrelated to the Coffee Nostra can still change your reputation with them if the npcs have a secret affiliations to a family.
- Most or all gentleman seem to be affiliated to a family, though apart when they yell "You dirty rat!", which indicates they are with a family you've angered, it is unclear how to deduce their affiliations.
Shops that have 'A strange symbol has been etched over the entrance.' in the description are shops protected by the Coffee Nostra and shoplifting there will tick them off.
- Little Brindisi
In Little Brindisia, if you perform too many actions that annoy the local populace (such as stealing laundry, sitting on benches that rightfully belong to the nonnas, or picking olives and grapes), the following will occur:
- Wandering Brindisian NPCs will criticize you
- The barista will refuse to serve you coffee (even if you are a "regular")
- Messire Vincenzio will grind pepper on you (eliciting sneezes)
- Venditore degli Avanzi will throw food at you (potato, tomato, wild garlic)
- Mamma Filomena will warn you to not try anything
- Benedetto dei Formaggi will reprimand you
On the upside, the NPC responses are all in Brindisian, which can help with spoken language TMs. After a short while, the locals will get over their annoyance. Being caught while performing naughty behaviors appears to increase the annoyance at a faster rate than being successfully sneaky.
- Kefka's Genua Map
- The finger info for the forn domain.
- Genua achievements and Coffee Nostra achievements
- as listed by Copious Bleu in the Watch House