Difference between revisions of "Fighting.unarmed.grappling"

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(Another use of grappling.)
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===Being Thrown===
 
===Being Thrown===
 
In the pass near near the temple of soyin there are groups of giants, they throw players and this checks two skills, dodge and grappling.
 
In the pass near near the temple of soyin there are groups of giants, they throw players and this checks two skills, dodge and grappling.
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 +
Knocking NPCs off the walls in Djelibeybi uses this skill.
  
 
===Fighting commands===
 
===Fighting commands===

Revision as of 15:53, 4 September 2011

Fighting.unarmed.grappling
Short form
Fi.un.gr
Stat dependencies
Con Dex Int Str Wis
0 2 0 2 1
Skill tree
Fighting
unarmed
grappling
All skill trees
Skill in TM wiki

Discworld Skills

Fighting.unarmed.grappling is the skill used to determine a player's ability to wrestle with opponents.


Uses

Inhumation

This skill is used when attempting to inhume with a garrotte.

Snatch

This skill is the defensive skillcheck against snatching, and determines whether the victim can hold onto their items.

Being Thrown

In the pass near near the temple of soyin there are groups of giants, they throw players and this checks two skills, dodge and grappling.

Knocking NPCs off the walls in Djelibeybi uses this skill.

Fighting commands

The following fighting commands make use of this skill:

Primaries

The following groups have this skill as a primary: