Fighting.range.fired determines one's ability to hit a target with projectile launched from any weapon other than a bow or crossbow.
Combat
This skill determines the chance that a projectile launched from a ranged weapon will hit the target it was fired at, and is skillchecked against the target's dodge/parry/block skill.
Inhumation
This skill is used when inhuming using a blowpipe or a crossbow.
Primaries
The following groups have this skill as a primary:
TM opportunities
0-50 bonus
51-100 bonus
101-150 bonus
151-200 bonus
Bonus |
Action taken
|
164 |
Firing Slippery Hollow crossbow at close target
|
201-250 bonus
251-300 bonus
301-350 bonus
351-400 bonus
401-450 bonus
451-500 bonus