Difference between revisions of "Fighting.range.fired"
From Discworld MUD Wiki
(→Inhumation) |
(→151-200 bonus) |
||
(6 intermediate revisions by 3 users not shown) | |||
Line 9: | Line 9: | ||
{{-}} | {{-}} | ||
− | == | + | ==Uses== |
− | + | *Determines the chance that a projectile launched from a ranged weapon will hit the target it was fired at, and is skillchecked against the target's [[dodge]]/[[parry]]/[[block]] skill. | |
− | + | *Used when [[inhume|inhuming]] using a [[blowpipe]] or a [[crossbow]]. | |
− | + | *Used in firing the crossbow in [[Slippery Hollow]] | |
− | + | ||
==Primaries== | ==Primaries== | ||
Line 22: | Line 21: | ||
*[[Warriors]] - The following specialisations: | *[[Warriors]] - The following specialisations: | ||
**[[Imperial Guard]] | **[[Imperial Guard]] | ||
+ | |||
+ | ==TM opportunities== | ||
+ | |||
+ | ===0-50 bonus=== | ||
+ | |||
+ | {| class="wikitable sortable" border="1" | ||
+ | ! Bonus !! Action taken | ||
+ | |} | ||
+ | |||
+ | ===51-100 bonus=== | ||
+ | |||
+ | {| class="wikitable sortable" border="1" | ||
+ | ! Bonus !! Action taken | ||
+ | |} | ||
+ | |||
+ | ===101-150 bonus=== | ||
+ | |||
+ | {| class="wikitable sortable" border="1" | ||
+ | ! Bonus !! Action taken | ||
+ | |- | ||
+ | | 116 || Firing Slippery Hollow crossbow at close target | ||
+ | |} | ||
+ | |||
+ | ===151-200 bonus=== | ||
+ | |||
+ | {| class="wikitable sortable" border="1" | ||
+ | ! Bonus !! Action taken | ||
+ | |- | ||
+ | | 164 || Firing Slippery Hollow crossbow at close target | ||
+ | |- | ||
+ | | 172 || Firing Slippery Hollow crossbow at close target | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ===201-250 bonus=== | ||
+ | |||
+ | {| class="wikitable sortable" border="1" | ||
+ | ! Bonus !! Action taken | ||
+ | |} | ||
+ | |||
+ | ===251-300 bonus=== | ||
+ | |||
+ | {| class="wikitable sortable" border="1" | ||
+ | ! Bonus !! Action taken | ||
+ | |} | ||
+ | |||
+ | ===301-350 bonus=== | ||
+ | |||
+ | {| class="wikitable sortable" border="1" | ||
+ | ! Bonus !! Action taken | ||
+ | |} | ||
+ | |||
+ | ===351-400 bonus=== | ||
+ | |||
+ | {| class="wikitable sortable" border="1" | ||
+ | ! Bonus !! Action taken | ||
+ | |} | ||
+ | |||
+ | ===401-450 bonus=== | ||
+ | |||
+ | {| class="wikitable sortable" border="1" | ||
+ | ! Bonus !! Action taken | ||
+ | |} | ||
+ | |||
+ | ===451-500 bonus=== | ||
+ | |||
+ | {| class="wikitable sortable" border="1" | ||
+ | ! Bonus !! Action taken | ||
+ | |} | ||
[[Category:Skills]] | [[Category:Skills]] |
Revision as of 13:30, 17 December 2019
Fighting.range.fired | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Short form | ||||||||||||||
Fi.ra.fi | ||||||||||||||
Stat dependencies | ||||||||||||||
| ||||||||||||||
Skill tree | ||||||||||||||
Fighting | ||||||||||||||
range | ||||||||||||||
fired | ||||||||||||||
All skill trees | ||||||||||||||
Skill in TM wiki |
Fighting.range.fired determines one's ability to hit a target with projectile launched from any weapon other than a bow or crossbow.
Contents
Uses
- Determines the chance that a projectile launched from a ranged weapon will hit the target it was fired at, and is skillchecked against the target's dodge/parry/block skill.
- Used when inhuming using a blowpipe or a crossbow.
- Used in firing the crossbow in Slippery Hollow
Primaries
The following groups have this skill as a primary:
TM opportunities
0-50 bonus
Bonus | Action taken |
---|
51-100 bonus
Bonus | Action taken |
---|
101-150 bonus
Bonus | Action taken |
---|---|
116 | Firing Slippery Hollow crossbow at close target |
151-200 bonus
Bonus | Action taken |
---|---|
164 | Firing Slippery Hollow crossbow at close target |
172 | Firing Slippery Hollow crossbow at close target |
201-250 bonus
Bonus | Action taken |
---|
251-300 bonus
Bonus | Action taken |
---|
301-350 bonus
Bonus | Action taken |
---|
351-400 bonus
Bonus | Action taken |
---|
401-450 bonus
Bonus | Action taken |
---|
451-500 bonus
Bonus | Action taken |
---|