Difference between revisions of "Fighting.range.fired"

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(Inhumation)
(151-200 bonus)
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{{-}}
 
{{-}}
==Combat==
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==Uses==
This skill determines the chance that a projectile launched from a ranged weapon will hit the target it was fired at, and is skillchecked against the target's [[dodge]]/[[parry]]/[[block]] skill.
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*Determines the chance that a projectile launched from a ranged weapon will hit the target it was fired at, and is skillchecked against the target's [[dodge]]/[[parry]]/[[block]] skill.
 
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*Used when [[inhume|inhuming]] using a [[blowpipe]] or a [[crossbow]].
==Inhumation==
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*Used in firing the crossbow in [[Slippery Hollow]]
This skill is used when [[inhume|inhuming]] using a [[blowpipe]] or a [[crossbow]].
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==Primaries==
 
==Primaries==
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*[[Warriors]] - The following specialisations:
 
*[[Warriors]] - The following specialisations:
 
**[[Imperial Guard]]
 
**[[Imperial Guard]]
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==TM opportunities==
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===0-50 bonus===
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{| class="wikitable sortable" border="1"
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! Bonus !! Action taken
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|}
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===51-100 bonus===
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{| class="wikitable sortable" border="1"
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! Bonus !! Action taken
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|}
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===101-150 bonus===
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{| class="wikitable sortable" border="1"
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! Bonus !! Action taken
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|-
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| 116 || Firing Slippery Hollow crossbow at close target
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|}
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===151-200 bonus===
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{| class="wikitable sortable" border="1"
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! Bonus !! Action taken
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|-
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| 164 || Firing Slippery Hollow crossbow at close target
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|-
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| 172 || Firing Slippery Hollow crossbow at close target
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|-
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|}
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===201-250 bonus===
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{| class="wikitable sortable" border="1"
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! Bonus !! Action taken
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|}
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===251-300 bonus===
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{| class="wikitable sortable" border="1"
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! Bonus !! Action taken
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|}
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===301-350 bonus===
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{| class="wikitable sortable" border="1"
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! Bonus !! Action taken
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|}
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===351-400 bonus===
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{| class="wikitable sortable" border="1"
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! Bonus !! Action taken
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|}
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===401-450 bonus===
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{| class="wikitable sortable" border="1"
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! Bonus !! Action taken
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|}
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===451-500 bonus===
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{| class="wikitable sortable" border="1"
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! Bonus !! Action taken
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|}
  
 
[[Category:Skills]]
 
[[Category:Skills]]

Revision as of 13:30, 17 December 2019

Fighting.range.fired
Short form
Fi.ra.fi
Stat dependencies
Con Dex Int Str Wis
0 4 0 1 0
Skill tree
Fighting
range
fired
All skill trees
Skill in TM wiki

Discworld Skills

Fighting.range.fired determines one's ability to hit a target with projectile launched from any weapon other than a bow or crossbow.


Uses

  • Determines the chance that a projectile launched from a ranged weapon will hit the target it was fired at, and is skillchecked against the target's dodge/parry/block skill.
  • Used when inhuming using a blowpipe or a crossbow.
  • Used in firing the crossbow in Slippery Hollow

Primaries

The following groups have this skill as a primary:

TM opportunities

0-50 bonus

Bonus Action taken

51-100 bonus

Bonus Action taken

101-150 bonus

Bonus Action taken
116 Firing Slippery Hollow crossbow at close target

151-200 bonus

Bonus Action taken
164 Firing Slippery Hollow crossbow at close target
172 Firing Slippery Hollow crossbow at close target

201-250 bonus

Bonus Action taken

251-300 bonus

Bonus Action taken

301-350 bonus

Bonus Action taken

351-400 bonus

Bonus Action taken

401-450 bonus

Bonus Action taken

451-500 bonus

Bonus Action taken