Difference between revisions of "Fighting.range.fired"

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Revision as of 02:12, 17 November 2016

Fighting.range.fired
Short form
Fi.ra.fi
Stat dependencies
Con Dex Int Str Wis
0 4 0 1 0
Skill tree
Fighting
range
fired
All skill trees
Skill in TM wiki

Discworld Skills

Fighting.range.fired determines one's ability to hit a target with projectile launched from any weapon other than a bow or crossbow.


Combat

This skill determines the chance that a projectile launched from a ranged weapon will hit the target it was fired at, and is skillchecked against the target's dodge/parry/block skill.

Inhumation

This skill is used when inhuming using a blowpipe or a crossbow.

Primaries

The following groups have this skill as a primary:

TM opportunities

0-50 bonus

Bonus Action taken

51-100 bonus

Bonus Action taken

101-150 bonus

Bonus Action taken

151-200 bonus

Bonus Action taken
164 Firing Slippery Hollow crossbow at close target

201-250 bonus

Bonus Action taken

251-300 bonus

Bonus Action taken

301-350 bonus

Bonus Action taken

351-400 bonus

Bonus Action taken

401-450 bonus

Bonus Action taken

451-500 bonus

Bonus Action taken