Difference between revisions of "Fighting.melee.polearm"

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(251-300 bonus)
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| Scythe, radianced, fighting AM mercenary, focus = neck
 
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Revision as of 20:02, 4 April 2021

Fighting.melee.polearm
Short form
Fi.me.po
Stat dependencies
Con Dex Int Str Wis
2 0 0 3 0
Skill tree
Fighting
melee
polearm
All skill trees
Skill in TM wiki

Discworld Skills

Fighting.melee.polearm is the skill used to determine a player's ability in melee combat with a polearm weapon. Specifically, it affects:

  • The chance to hit an opponent with a polearm.
  • The action point cost of using a polearm.
  • The damage caused by a successful hit with a polearm.


Primaries

The following groups have this skill as a primary:

TM opportunities

0-50 bonus

Bonus Action taken

51-100 bonus

Bonus Action taken

101-150 bonus

Bonus Action taken

151-200 bonus

Bonus Action taken

201-250 bonus

Bonus Action taken

251-300 bonus

Bonus Action taken
276 (307 modified) Scythe, enchanted level 3, fighting Fang Bodyguard

301-350 bonus

Bonus Action taken
303 Scythe, radianced, fighting AM mercenary, focus = neck

351-400 bonus

Bonus Action taken

401-450 bonus

Bonus Action taken

451-500 bonus

Bonus Action taken