Difference between revisions of "Fighting.melee.polearm"

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*The damage caused by a successful hit with a polearm.
 
*The damage caused by a successful hit with a polearm.
  
{{-}}
 
 
==Primaries==
 
==Primaries==
 
The following groups have this skill as a primary:
 
The following groups have this skill as a primary:
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==TM opportunities==
 
==TM opportunities==
 
===0-50 bonus===
 
  
 
{| class="wikitable sortable" border="1"
 
{| class="wikitable sortable" border="1"
! Bonus !! Action taken
 
|}
 
 
===51-100 bonus===
 
 
{| class="wikitable sortable" border="1"
 
! Bonus !! Action taken
 
|}
 
 
===101-150 bonus===
 
 
{| class="wikitable sortable" border="1"
 
! Bonus !! Action taken
 
|}
 
 
===151-200 bonus===
 
 
{| class="wikitable sortable" border="1"
 
! Bonus !! Action taken
 
|}
 
 
===201-250 bonus===
 
 
{| class="wikitable sortable" border="1"
 
! Bonus !! Action taken
 
|}
 
 
===251-300 bonus===
 
 
{| class="wikitable sortable" border="1"
 
! Bonus !! Action taken
 
 
|-
 
|-
| 276 (307 modified)
 
| Scythe, enchanted level 3, fighting Fang Bodyguard
 
|}
 
 
===301-350 bonus===
 
 
{| class="wikitable sortable" border="1"
 
 
! Bonus !! Action taken
 
! Bonus !! Action taken
 
|-
 
|-
| 303
+
| 276 (307 modified) || Scythe, enchanted level 3, fighting Fang Bodyguard
| Scythe, radianced, fighting AM mercenary, focus = neck
+
|-
|}
+
| 303 || Scythe, radianced, fighting AM mercenary, focus = neck
 
+
===351-400 bonus===
+
 
+
{| class="wikitable sortable" border="1"
+
! Bonus !! Action taken
+
|}
+
 
+
===401-450 bonus===
+
 
+
{| class="wikitable sortable" border="1"
+
! Bonus !! Action taken
+
|}
+
 
+
===451-500 bonus===
+
 
+
{| class="wikitable sortable" border="1"
+
! Bonus !! Action taken
+
 
|}
 
|}
  
 
[[Category:Skills]]
 
[[Category:Skills]]

Latest revision as of 20:03, 17 August 2022

Fighting.melee.polearm
Short form
Fi.me.po
Stat dependencies
Con Dex Int Str Wis
2 0 0 3 0
Skill tree
Fighting
melee
polearm
All skill trees
Skill in TM wiki

Discworld Skills

Fighting.melee.polearm is the skill used to determine a player's ability in melee combat with a polearm weapon. Specifically, it affects:

  • The chance to hit an opponent with a polearm.
  • The action point cost of using a polearm.
  • The damage caused by a successful hit with a polearm.

Primaries

The following groups have this skill as a primary:

TM opportunities

Bonus Action taken
276 (307 modified) Scythe, enchanted level 3, fighting Fang Bodyguard
303 Scythe, radianced, fighting AM mercenary, focus = neck