Difference between revisions of "Energy tea"

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Which came first, the problem or the solution? Luckily it doesn't matetr.
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{{Infobox potion
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| image = Potion-Energy.png
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| effect = Restores GP
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| colour = Glistening yellow
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| ingredients = [[Ginger]], [[borage]] and [[coffee|ground coffee]].
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}}
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'''Energy tea''' is a [[:Category:Potions|potion]] which provides a temporary boost to the GP of whosoever drinks it.
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{{-}}
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==Making energy tea==
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Energy tea is made from [[ginger]], [[borage]] and [[coffee|ground coffee]].  It must be [[brew|brewed]] by a [[witch]] in order to be effective.
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The potency of energy tea is proportional to the [[magic.methods.physical.brewing|brewing]] bonus of the witch who brewed it; a more potent energy tea restores more GP.
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==Effects==
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Upon drinking, energy tea has three immediate effects:
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*It instantly restores an amount of GP proportional to the brewer's [[magic.methods.physical.brewing|brewing]] bonus.
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*It raises the drinker's maximum GP by an amount proportional to the brewer's [[magic.methods.physical.brewing|brewing]] bonus.
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*It may [[poison]] the drinker.
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Typical amounts for both GP effects are in the range 100 - 200 GP.
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Witches often counteract the [[poison]] effect by mixing energy tea with [[antivenom]].
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The maximum GP boost lasts for a period of time proportional to the brewer's [[magic.methods.physical.brewing|brewing]] bonus - typically around 3 - 5 minutes.
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Once the boost wears off, the drinker will immediately lose an amount of GP equal to that which they initially gained.
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Additionally, there is a chance at this point that the drinker will also suffer a one point penalty to their [[intelligence]] stat, which will last for 10 - 20 minutes.
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The drinker's GP cannot be brought below zero as a result of the GP drain (it is reduced to zero instead), however, draining to zero GP increases the chance that the above stat drain will occur.
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{{Navbox witches guild}}
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[[Category:Potions]]

Revision as of 18:53, 17 December 2011

Energy tea
Potion-Energy.png
Potion information
Other names
Effect Restores GP
Brewed  ?
Glance  ?
Look  ?
Ingredients
Ginger, borage and ground coffee.
Solvent
?
(highlight to see)


Energy tea is a potion which provides a temporary boost to the GP of whosoever drinks it.

Making energy tea

Energy tea is made from ginger, borage and ground coffee. It must be brewed by a witch in order to be effective.

The potency of energy tea is proportional to the brewing bonus of the witch who brewed it; a more potent energy tea restores more GP.

Effects

Upon drinking, energy tea has three immediate effects:

  • It instantly restores an amount of GP proportional to the brewer's brewing bonus.
  • It raises the drinker's maximum GP by an amount proportional to the brewer's brewing bonus.
  • It may poison the drinker.

Typical amounts for both GP effects are in the range 100 - 200 GP. Witches often counteract the poison effect by mixing energy tea with antivenom.

The maximum GP boost lasts for a period of time proportional to the brewer's brewing bonus - typically around 3 - 5 minutes.

Once the boost wears off, the drinker will immediately lose an amount of GP equal to that which they initially gained. Additionally, there is a chance at this point that the drinker will also suffer a one point penalty to their intelligence stat, which will last for 10 - 20 minutes.

The drinker's GP cannot be brought below zero as a result of the GP drain (it is reduced to zero instead), however, draining to zero GP increases the chance that the above stat drain will occur.