Demoralise
From Discworld MUD Wiki
Demoralise | |
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Ritual information | |
Deities | Sandelfon |
GP cost | 10 |
Components | holy symbol |
Required powers | Sight Speech |
Learned At | 15 levels faith.rituals.offensive |
Skills | faith.rituals.offensive.target |
Resisted By | y |
Angers? | n |
Type | Offensive |
Steps | 2 |
Targets | others |
Description | Causes target to lose hope, making them more likley to flee in combat. |
Notes | |
Priestwiki | Discworld ritual help |
Contents
Description
This ritual will cause the target to lose hope and make them more likely to run when in combat. It artificially raises the wimpy value of the target up to roughly 60%. Fairly limited in usefulness since you rarely want a target you are fighting to leave, and if that is the case, there are a variety of fear type rituals which are more effective.
Example
> perform demoralise on dasquian You gesture at Dasquian. You call upon Gufnork to remove Dasquian's hope. Dasquian looks scared.