Difference between revisions of "Corpse parts"
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Revision as of 18:59, 30 June 2010
Corpse parts are items which can be cut from various corpses.
Soft corpse bits can be eaten, pickled, used for Food of Life, used as the focus for the Sek totem, or burned in the Sek fire pit in Djelibeybi for a slight evil alignment shift. Some soft bits however contain bony bits, which must be removed before the soft bits can be eaten.
Some bits contain other bits--for example, a head contains a skull. You can either get the skull directly from the corpse, or get the head from the corpse and then get the skull from the head.
Cutting heavy bits off of a corpse can make it marginally lighter, and therefore easier to drag. If the bit is too heavy for you to pick up, it will be left on the corpse (but carried instead of attached).
Available corpse bits
Different corpses are composed of different parts. The short description of the bit will indicate the type of corpse it was gotten from, like "a human skin".
There is a category for specific corpse parts.
Most human corpses have the following:
- arm (2)
- heart (missing from heartless lawyers)
- lungs (2)
- kidneys (2)
- nipples (2)
- legs (2)
- toes (5 per foot)
Animal corpses have different bits than human corpses.
- may have pelts instead of skins
- may have paws or claws instead of feet
- different numbers of body parts as appropriate (for example, rats have four legs and four paws)
- may be missing some body parts
Additional body parts
- abdomen (beetles)
- antenna (beetles, crabs)
- antennule (crabs)
- antlers (deer - bucks)
- apron (crabs)
- beak (bird)
- bell (jellyfish)
- body feather (bird)
- cheliped (crabs)
- eyestalk (crabs)
- gland or sac (poisonous snakes, spiders, scorpions)
- wings (birds)
- wing feathers (5 each)
- hepatopancreas (crabs)
- horns (antelopes)
- mandible (beetles)
- pleopods (crabs)
- poison sac (blowfish)
- shell (tortoise)
- tail (rat)
- tail (bird)
- tail feathers (4)
- tendril (jellyfish)
- thorax (beetles, crabs)
- tusks (wild boars)