Clothing is a category of object which can be worn and is made out of cloth or fabric.
Some clothes covering some zones get damaged when these zones get hit by attacks, but clothing is not commonly believed to absorb damage from attacks like proper armour does.
Depending on the type of material it is made from clothing will either offer cooling or warming to the wearer (this may depend on the environment, as well).
It is unknown if darker-coloured clothes make the wearer harder to see in dark environments and/or when performing covert commands, such as hiding.
When fencing or valueing clothing, the people.trading.valueing.armour skill is used.