Category:Offensive area effects
From Discworld MUD Wiki
Offensive spells or artifacts that attack all valid targets in the room.
Pragi's Lost Gaze can be directed to walk to an adjacent room.
- The other offensive area effects take effect in the room where they are cast.
Most offensive area effects deal damage, except:
- Myrandil's Vicious Seizure, prevents some in the room from leaving it.
- Sorsalsean's Seismic Eruption, forces some in the room to leave it.
Pages in category "Offensive area effects"
The following 7 pages are in this category, out of 7 total.