Difference between revisions of "Case"

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(adding to covert commands,)
(tweak, see also)
 
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{{Infobox command
 
{{Infobox command
 
  |gp=20
 
  |gp=20
  |learntat=20 [[covert.casing.person]]
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  |learntat=20 [[covert.casing]]
  |skills=[[Covert.casing.person]]
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  |skills=[[Covert.casing.person]], [[covert.stealth]].*
 
  |guild=[[Thieves' Guild|Thieves]]}}
 
  |guild=[[Thieves' Guild|Thieves]]}}
  
'''Case''' is a [[:Category:Thief commands|thief-only]] command that is used to determine how easy it is to steal from someone.
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'''Case''' is a [[:Category:Thief commands|thief-only]] command that is used to determine how easy it is to [[steal]] from someone.
{{-}}
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 +
It's the counterpart of [[scope]] which checks how easy is it to [[shoplift]].
  
 
==Results==
 
==Results==
 
  You guess that it would [not] be <result> to steal something from <target>.
 
  You guess that it would [not] be <result> to steal something from <target>.
  
Some of the different results you can get from casing someone (exact order uncertain):
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Some of the different results you can get from casing someone (from hardest to easiest):
 
*it would be quite hard
 
*it would be quite hard
*it would not be too easy
 
 
*it would not be too hard
 
*it would not be too hard
 +
*it would not be too easy
 
*it would be quite easy
 
*it would be quite easy
 
*it would be easy
 
*it would be easy
 +
*it would be very easy
 +
 +
==See also==
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*[[Steal]]
 +
*[[Scope]]
  
 
==External links==
 
==External links==
*[http://discworld.atuin.net/lpc/playing/documentation.c?path=/known_command/case Discworld command help: Case]
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*{{Knowncommandhelp}}
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 +
{{Navbox thieves guild}}
  
 
[[Category:Commands]]
 
[[Category:Commands]]
 +
[[Category:Guild commands]]
 
[[Category:Covert commands]]
 
[[Category:Covert commands]]
 
[[Category:Thief commands]]
 
[[Category:Thief commands]]

Latest revision as of 15:56, 29 October 2011

Case
Command information
GP Cost 20
Learnt At 20 covert.casing
Skills Used Covert.casing.person, covert.stealth.*
Items Needed N/A
Guild Thieves

Case is a thief-only command that is used to determine how easy it is to steal from someone.

It's the counterpart of scope which checks how easy is it to shoplift.

Results

You guess that it would [not] be <result> to steal something from <target>.

Some of the different results you can get from casing someone (from hardest to easiest):

  • it would be quite hard
  • it would not be too hard
  • it would not be too easy
  • it would be quite easy
  • it would be easy
  • it would be very easy

See also

External links