Difference between revisions of "Case"
From Discworld MUD Wiki
(link) |
|||
Line 6: | Line 6: | ||
|guild=[[Thieves' Guild|Thieves]]}} | |guild=[[Thieves' Guild|Thieves]]}} | ||
− | '''Case''' is a [[:Category:Thief commands|thief-only]] command that is used to determine how easy it is to steal from someone. | + | '''Case''' is a [[:Category:Thief commands|thief-only]] command that is used to determine how easy it is to steal from someone. It's a counterpart to scope. |
{{-}} | {{-}} | ||
Revision as of 13:35, 29 October 2011
Case | |
---|---|
Command information | |
GP Cost | 20 |
Learnt At | 20 covert.casing |
Skills Used | Covert.casing.person, covert.stealth.* |
Items Needed | N/A |
Guild | Thieves |
Case is a thief-only command that is used to determine how easy it is to steal from someone. It's a counterpart to scope.
Results
You guess that it would [not] be <result> to steal something from <target>.
Some of the different results you can get from casing someone (from hardest to easiest):
- it would be quite hard
- it would not be too hard
- it would not be too easy
- it would be quite easy
- it would be easy
- it would be very easy
External links
|