# Burden

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A player's burden is a measure of how much difficulty they are having carrying things and moving around due to the encumbrance of their inventory.

## Burden calculation

Your burden is calculated as follows:

• Worn items count as half their weight.
• Items held in one hand count as twice their weight.
• Items held in two hands count as 1.5x their weight.
• Determine your maximum carrying capacity as:
Maximum carrying capacity (lb) = 1.89 * (20 + strength + strength2/5)
• 8 strength: 77.112 lbs
• 9 strength: 85.428 lbs
• 10 strength: 94.5 lbs
• 11 strength: 104.328 lbs
• 12 strength: 114.912 lbs
• 13 strength: 126.252 lbs
• 14 strength: 138.348 lbs
• 15 strength: 151.2 lbs
• 16 strength: 164.808 lbs
• 17 strength: 179.172 lbs
• 18 strength: 194.292 lbs
• 19 strength: 210.168 lbs
• 20 strength: 226.8 lbs
• 21 strength: 244.188 lbs
• 22 strength: 262.332 lbs
• 23 strength: 281.232 lbs
• 24 strength: 300.888 lbs
• 25 strength: 321.3 lbs
• Divide the first by the second to get your burden level.

## Effects of burden

Burden has the following effects:

### Dexterity penalties

• 50-74% burden results in a -1 dex penalty.
• 74-99% burden results in a -2 dex penalty.
• 100% burden results in a -3 dex penalty.

### Picking up and dropping things

• You cannot pick things up if they would cause you to go over 100% burden.
• If your burden changes such that it exceeds 100% (for example, due to a loss of strength), then you will automatically drop items to reduce it below 100% again.

### Combat efficiency

• Burden negatively affects one's 'to-hit' chance with all weapons.
• If fighting unarmed, then there is an additional 'to-hit' penalty from burden.
• Burden negatively affects one's ability to successfully parry or dodge an incoming attack.