Difference between revisions of "Beat"

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{{Infobox command
 
{{Infobox command
 
  | gp=20
 
  | gp=20
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| learntat= 20 [[fighting.special.weapon]]
 
  | skills=[[Fighting.special.weapon]]
 
  | skills=[[Fighting.special.weapon]]
 
  | items=weapon
 
  | items=weapon
 
}}
 
}}
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Beat is a special attack where, if successful, the attacker beats aside the weapon of the victim. This does not do any damage, but instead costs the victim some action points, in the same way [[feint]], [[trip]], and [[shove]] do. It may also make the target easier to hit. The target must be holding a weapon in order to prepare this attack. Fighting.special.weapon is used to prepare and execute this attack, and fighting.melee.** is also used in the execution (confirmed by mock).
  
 
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==External links==
 
==External links==
[http://discworld.atuin.net/lpc/playing/documentation.c?path=/known_command/beat Discworld command help: Beat]
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*{{Knowncommandhelp}}
[[Category:Commands]][[Category:Fighting commands]][[Category:Tactical special attacks]][[Category:Special attacks]]
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[[Category:Commands]]
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[[Category:Guild commands]]
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[[Category:Fighting commands]]
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[[Category:Tactical special attacks]]
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[[Category:Special attacks]]

Latest revision as of 01:28, 28 September 2020

Beat
Command information
GP Cost 20
Learnt At 20 fighting.special.weapon
Skills Used Fighting.special.weapon
Items Needed weapon
Guild Available to all

Beat is a special attack where, if successful, the attacker beats aside the weapon of the victim. This does not do any damage, but instead costs the victim some action points, in the same way feint, trip, and shove do. It may also make the target easier to hit. The target must be holding a weapon in order to prepare this attack. Fighting.special.weapon is used to prepare and execute this attack, and fighting.melee.** is also used in the execution (confirmed by mock).


External links