Difference between revisions of "Backstab"
(→Acquisition: linkifying, fixing some awkwardness/potential newbie confusion, fixing advancement instructions) |
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==Acquisition== | ==Acquisition== | ||
− | Backstab can be learned at 60 levels of [[covert.stealth]] and [[covert.item.weapons]] from the recruiter in any thief guild | + | Backstab can be learned at 60 levels of [[covert.stealth]] and [[covert.item.weapons]] from the recruiter in any thief guild (for [[Thieves' Guild|thieves]]) or from an assassin instructor (for [[Assassin Guilds|assassins]]).<!--I don't know what assassin npcs teach commands! Would anyone who knows please expand this. -Lexx.--> |
− | The Thieves' Guild does not teach covert.item.weapons above 50 levels, but this can be bypassed by advancing covert.item.weapons to 50, then [[covert.item]] | + | The [[Thieves' Guild]] does not teach covert.item.weapons above 50 levels, but this can be bypassed by advancing covert.item.weapons to 50, then advancing [[covert.item]] by 10. |
==Details== | ==Details== |
Revision as of 00:47, 14 July 2009
Backstab | |
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Command information | |
GP Cost | 90 |
Learnt At | 60 of covert.stealth & covert.item.weapons |
Skills Used | Melee, covert.stealth & covert.item.weapons |
Items Needed | N/A |
Guild | Thieves and Assassins |
Backstab is a thief and assassin-only command, it is used to launch a covert attack on a target. It is used as a combat opener and thus cannot be used mid combat.
Contents
Acquisition
Backstab can be learned at 60 levels of covert.stealth and covert.item.weapons from the recruiter in any thief guild (for thieves) or from an assassin instructor (for assassins).
The Thieves' Guild does not teach covert.item.weapons above 50 levels, but this can be bypassed by advancing covert.item.weapons to 50, then advancing covert.item by 10.
Details
To land a successful backstab, the attacker's covert.stealth and covert.item.weapons research If this has been marked on a page, it's because there was something that probably isn't known, that the person who edited the page thinks could be found out. Perhaps you could figure this thing out, and be famous evermore. is checked against the target's adventuring.perception. Once the attack lands, the first attack should nearly always land, unless the attack is a near miss ("somehow avoids the attack") or no attacks are attempted at all. Zero attacks is a long standing bug of the command, but should now be quite rare. Hiding, sneaking or ambushing before a backstab will increase the chances passing the stealth check. research If this has been marked on a page, it's because there was something that probably isn't known, that the person who edited the page thinks could be found out. Perhaps you could figure this thing out, and be famous evermore.
Once a successful attack is launched, the target could receive stat damage; this varies from -1 in one stat, to -1 in all stats for a short period of time. A critical failure of backstab can also cause stat damage on the attacker. The check for this is covert.item.weapons vs covert.item.weapons. research If this has been marked on a page, it's because there was something that probably isn't known, that the person who edited the page thinks could be found out. Perhaps you could figure this thing out, and be famous evermore.
The primary skill for damage seems to be the melee of the attacker, the attacks themselves are checked against the target's defence. There is a maximum of four attacks.
Messages
Backstabbing produces various messages for the attacks. The order, skillcheck and effect has not yet been determined.
- Catching him/her off balance
- Catching him/her by surprise
- In the blink of an eye
- Quick as lightning
- Moving quickly
- Moving swiftly
- Moving too fast to see
- Striking like a cobra