Agatean family missions

From Discworld MUD Wiki
Revision as of 05:20, 28 June 2020 by Frazyl (Talk | contribs) (Potion: probably brewing)

Jump to: navigation, search
BP Family Estates by Kefka
Warning.png WARNING: This page contains spoilers about specific Agatean family missions below the other spoiler warning.

After joining an Agatean family, you can do missions for them. Some missions are restricted to certain guilds. Not all missions might be available to all families.

Information about missions

Families assign missions through the npc in the library in the estate of your family.

  • You get a mission by asking for one out loud in front of the npc in the library (in Agatean, of course).
  • There are several types of missions, some that every guilds get and some unique to your guild.
  • The mission you get and the specific target/npcs are random.
  • When you are granted a mission, you receive a chit with all the details of your assignment.
  • Should you lose the chit, you should go back to the library to request a replacement before continuing.
  • You can only do one mission at a time, and there is a delay between finishing a mission and being able to get another, this appears to be half an hour in real time.
  • Some missions have a time limit, if you take too long you automatically fail.
  • If you cannot complete your mission or you don't want to, you can come back to the library and say "It was a failure".

Upon successful completion of a mission:

  • Your chit will disappear.
  • You'll get a bit of xp.
  • Some money will be added to your family account.
  • Your standing with your family will improve. This might give you enough standing to request a new title.
  • Your standing with several other families will be reduced. This seems to always be the same three families.
  • There's will be some money you can claim in your family finance room.

Failing a mission can damage your standing with your family.

You can check or collect the monies owed to you in your family's finance room.

  • If your family is on bad terms with all of the other families, you will be unable to collect money from your account.
In game help
Warning.png WARNING: Spoilers below!

Mission list

Acquire item

  • Guild: any
  • Action: Go to the target Family compound, find a named item, return with the item to the library and deposit it.
  • Commands: look, deposit <item>
  • Tips: Stealth (sneaking) is your friend. Look at every piece of furniture mentioned in the verbose description of the rooms in the targeted estate. Portalling out might be best, because if guards see that you have the item they will confiscate it.

Alter information

  • Guild: any
  • Action: Go to the requested room and alter the information.
  • Commands: alter information
  • Tips: You have to do this without npcs being around.
  • Skills: Agatean.written, Adventuring.direction (sometimes?)

Capture pet

  • Guild: any
  • Action: Capture the pet and bring it back.
  • Commands: capture <living> with <object>, deposit <cage>
  • Tips: Stealth (sneaking) is your friend. Look at every piece of furniture mentioned in the verbose description of rooms in the targeted estate. Portalling out might be best, so the guards don't see the cage with the pet.
  • Skill: Crafts.hunting.trapping

Compose haiku

  • Guild: any
  • Action: Go to a specific location mentioned in the chit and display a message on the walls. (You do not actually have to prepare a message.)
  • Commands: compose message
  • Items: (open) tin of paint, calligraphy brush
  • Skill: Crafts.arts.calligraphy & People.culture.agatean
  • Tips: Set the following option to see the room location - "options output shortinlong = on". Stealth (sneaking) is your friend.

Double Agent


  • Guild: any
  • Action: Go to location in the chit and escort the individual back to the Family compound. Ninjas can attack the npc at any time!
  • Commands: enquire discretely, you can say wait, say follow to the npc.
  • Tips: Keep the npc alive: Defend (with parry skills) / Protect (with shields to keep you alive) / TPA or CCC the npc / you can also try to heal the npc. Moving fast to reach your family npc might a better idea than spending too much time.


  • Guild: any
  • Action: Go to location in the chit and investigate the room.
  • Commands: investigate {room|here}, give chit to <your library npc>
  • Tips: You need to investigate without npcs around.
  • Skills: Adventuring.perception ?

Kill spy

  • Guild: any
  • Action: Kill a generated npc spy (with a random unique name) while it is going between a bar that will be mentioned and the estate of its family.
  • Commands: kill
  • Items: Your weapon of choice and a valid Bes Pelargic arms permit (or avoid Imperial guards).
  • Tips: Listen to the informant updates every few minutes for information on their whereabouts. Spy difficulty is Guild Level dependent: higher level spies will hide, backstab, and use unpredictable routes. Other npcs of the same family might join in the fight or try to avenge the spy.
  • Skills: Fighting skills / Magic to kill the npc.

Manipulate safe


  • Guild: Witch
  • Action: Research the symptoms in the library (already there!). Collect the ingredients from shops (usually restaurants). Concoct potion will get you a useful utensil, then put the ingredients inside (they're still fresh, right?) and concoct again.
  • Commands: research [symptom] (do not misspell the symptom!), concoct potion, deposit bottle
  • Items: the ingredients you have to find, the old rusty saucepan
  • Skills: Crafts.medicine.diagnosis for research, Magic.methods.physical.brewing ? for concocting

See also