Difference between revisions of "Adventuring.health"
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'''Adventuring.health''' is the skill used to determine how many [[hit points]] a player has. | '''Adventuring.health''' is the skill used to determine how many [[hit points]] a player has. | ||
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==Uses== | ==Uses== | ||
*When [[swimming]], this skill determines the length of time a player can hold their breath underwater before they begin to drown.<!--Chat: No, you can't TM it from this. --> | *When [[swimming]], this skill determines the length of time a player can hold their breath underwater before they begin to drown.<!--Chat: No, you can't TM it from this. --> |
Revision as of 11:48, 21 July 2020
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Skill in TM wiki |
Adventuring.health is the skill used to determine how many hit points a player has.
Contents
Uses
- When swimming, this skill determines the length of time a player can hold their breath underwater before they begin to drown.
- Driving your fist into the sand in the Samurai dojo uses and can TM this (takes 200 fighting GP, and requires empty hands with no gloves)
- Surviving an inhume is rumoured to be able to tm this. research If this has been marked on a page, it's because there was something that probably isn't known, that the person who edited the page thinks could be found out. Perhaps you could figure this thing out, and be famous evermore.
- Drinking achorion purple TMed this in the distant past, but may no longer do so. research If this has been marked on a page, it's because there was something that probably isn't known, that the person who edited the page thinks could be found out. Perhaps you could figure this thing out, and be famous evermore.
- Resisting Piscatorial Patulous.
Primaries
No groups have this skill as a primary.
See also
TM opportunities
Bonus | Action taken |
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121 | drive fist into bucket. |
415 | resiting Piscatorial Patulous. |