Difference between revisions of "Adventuring.health"
From Discworld MUD Wiki
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==See also== | ==See also== | ||
*[[Hit points]] | *[[Hit points]] | ||
+ | |||
+ | ==TM opportunities== | ||
+ | |||
+ | ===0-50 bonus=== | ||
+ | |||
+ | {| class="wikitable sortable" border="1" | ||
+ | ! Bonus !! Action taken | ||
+ | |} | ||
+ | |||
+ | ===51-100 bonus=== | ||
+ | |||
+ | {| class="wikitable sortable" border="1" | ||
+ | ! Bonus !! Action taken | ||
+ | |} | ||
+ | |||
+ | ===101-150 bonus=== | ||
+ | |||
+ | {| class="wikitable sortable" border="1" | ||
+ | ! Bonus !! Action taken | ||
+ | |} | ||
+ | |||
+ | ===151-200 bonus=== | ||
+ | |||
+ | {| class="wikitable sortable" border="1" | ||
+ | ! Bonus !! Action taken | ||
+ | |} | ||
+ | |||
[[Category:Skills]] | [[Category:Skills]] |
Revision as of 12:31, 28 March 2013
Adventuring.health | ||||||||||||||
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Short form | ||||||||||||||
Ad.he | ||||||||||||||
Stat dependencies | ||||||||||||||
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Skill tree | ||||||||||||||
Adventuring | ||||||||||||||
health | ||||||||||||||
All skill trees | ||||||||||||||
Skill in TM wiki |
Adventuring.health is the skill used to determine how many hit points a player has.
Contents
Uses
- When swimming, this skill determines the length of time a player can hold their breath underwater before they begin to drown.
- Driving your fist into the sand in the Samurai dojo uses and can TM this.
- Surviving an inhume is rumoured to be able to tm this. research If this has been marked on a page, it's because there was something that probably isn't known, that the person who edited the page thinks could be found out. Perhaps you could figure this thing out, and be famous evermore.
Primaries
No groups have this skill as a primary.
See also
TM opportunities
0-50 bonus
Bonus | Action taken |
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51-100 bonus
Bonus | Action taken |
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101-150 bonus
Bonus | Action taken |
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151-200 bonus
Bonus | Action taken |
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