Difference between revisions of "Adventuring.health"
From Discworld MUD Wiki
(Ad.he affects how long you can hold your breath underwater) |
(→Swimming: changing heading, adding more uses) |
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− | == | + | ==Uses== |
− | When [[swimming]], this skill determines the length of time a player can hold their breath underwater before they begin to drown. | + | *When [[swimming]], this skill determines the length of time a player can hold their breath underwater before they begin to drown.<!--Chat: No, you can't TM it from this. --> |
− | <!--Chat: No, you can't TM it from this. --> | + | *Driving your fist into the sand in the [[Samurai]] dojo uses and can [[TM]] this. |
+ | *Surviving an inhume is rumoured to be able to tm this.{{Research}} | ||
==Primaries== | ==Primaries== |
Revision as of 16:19, 4 August 2009
Adventuring.health | ||||||||||||||
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Short form | ||||||||||||||
Ad.he | ||||||||||||||
Stat dependencies | ||||||||||||||
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Skill tree | ||||||||||||||
Adventuring | ||||||||||||||
health | ||||||||||||||
All skill trees | ||||||||||||||
Skill in TM wiki |
Adventuring.health is the skill used to determine how many hit points a player has.
Uses
- When swimming, this skill determines the length of time a player can hold their breath underwater before they begin to drown.
- Driving your fist into the sand in the Samurai dojo uses and can TM this.
- Surviving an inhume is rumoured to be able to tm this. research If this has been marked on a page, it's because there was something that probably isn't known, that the person who edited the page thinks could be found out. Perhaps you could figure this thing out, and be famous evermore.
Primaries
No groups have this skill as a primary.