Difference between revisions of "Adventuring.health"

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'''Adventuring.health''' is the skill used to determine how many [[hit points]] a player has.
 
'''Adventuring.health''' is the skill used to determine how many [[hit points]] a player has.
  
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==Uses==
 
==Uses==
 
*When [[swimming]], this skill determines the length of time a player can hold their breath underwater before they begin to drown.<!--Chat: No, you can't TM it from this. -->
 
*When [[swimming]], this skill determines the length of time a player can hold their breath underwater before they begin to drown.<!--Chat: No, you can't TM it from this. -->

Revision as of 10:48, 21 July 2020

Adventuring.health
Short form
Ad.he
Stat dependencies
Con Dex Int Str Wis
4 0 0 1 0
Skill tree
Adventuring
health
All skill trees
Skill in TM wiki

Discworld Skills

Adventuring.health is the skill used to determine how many hit points a player has.

Uses

  • When swimming, this skill determines the length of time a player can hold their breath underwater before they begin to drown.
  • Driving your fist into the sand in the Samurai dojo uses and can TM this (takes 200 fighting GP, and requires empty hands with no gloves)
  • Surviving an inhume is rumoured to be able to tm this.research
  • Drinking achorion purple TMed this in the distant past, but may no longer do so.research
  • Resisting Piscatorial Patulous.

Primaries

No groups have this skill as a primary.

See also

TM opportunities

Bonus Action taken
121 drive fist into bucket.
415 resiting Piscatorial Patulous.