Difference between revisions of "Adventuring.health"

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==TM opportunities==
 
==TM opportunities==
 
===0-50 bonus===
 
  
 
{| class="wikitable sortable" border="1"
 
{| class="wikitable sortable" border="1"
 
! Bonus !! Action taken
 
! Bonus !! Action taken
|}
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|-
 
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===51-100 bonus===
+
 
+
{| class="wikitable sortable" border="1"
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! Bonus !! Action taken
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|}
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===101-150 bonus===
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+
{| class="wikitable sortable" border="1"
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! Bonus !! Action taken
+
  |-
+
 
| 121||  drive fist into bucket.
 
| 121||  drive fist into bucket.
 
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|-
|}
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===151-200 bonus===
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{| class="wikitable sortable" border="1"
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! Bonus !! Action taken
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|}
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===400-450 bonus===
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{| class="wikitable sortable" border="1"
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! Bonus !! Action taken
+
  |-
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| 415||  resiting Piscatorial Patulous.
 
| 415||  resiting Piscatorial Patulous.
 
|}
 
|}
  
 
[[Category:Skills]]
 
[[Category:Skills]]

Revision as of 10:47, 21 July 2020

Adventuring.health
Short form
Ad.he
Stat dependencies
Con Dex Int Str Wis
4 0 0 1 0
Skill tree
Adventuring
health
All skill trees
Skill in TM wiki

Discworld Skills

Adventuring.health is the skill used to determine how many hit points a player has.


Uses

  • When swimming, this skill determines the length of time a player can hold their breath underwater before they begin to drown.
  • Driving your fist into the sand in the Samurai dojo uses and can TM this (takes 200 fighting GP, and requires empty hands with no gloves)
  • Surviving an inhume is rumoured to be able to tm this.research
  • Drinking achorion purple TMed this in the distant past, but may no longer do so.research
  • Resisting Piscatorial Patulous.

Primaries

No groups have this skill as a primary.

See also

TM opportunities

Bonus Action taken
121 drive fist into bucket.
415 resiting Piscatorial Patulous.