Difference between revisions of "Adventuring.evaluating.armour"

From Discworld MUD Wiki
Jump to: navigation, search
(Primaries)
Line 22: Line 22:
 
**[[Imperial Guard]]
 
**[[Imperial Guard]]
 
**[[Weapon Masters' Court]]
 
**[[Weapon Masters' Court]]
 +
 +
==TM opportunities==
 +
 +
===0-50 bonus===
 +
 +
{| class="wikitable sortable" border="1"
 +
! Bonus !! Action taken
 +
|}
 +
 +
===51-100 bonus===
 +
 +
{| class="wikitable sortable" border="1"
 +
! Bonus !! Action taken
 +
|}
 +
 +
===101-150 bonus===
 +
 +
{| class="wikitable sortable" border="1"
 +
! Bonus !! Action taken
 +
|}
 +
 +
===151-200 bonus===
 +
 +
{| class="wikitable sortable" border="1"
 +
! Bonus !! Action taken
 +
|}
 +
 +
===201-250 bonus===
 +
 +
{| class="wikitable sortable" border="1"
 +
! Bonus !! Action taken
 +
|}
 +
 +
===251-300 bonus===
 +
 +
{| class="wikitable sortable" border="1"
 +
! Bonus !! Action taken
 +
|}
 +
 +
===301-350 bonus===
 +
 +
{| class="wikitable sortable" border="1"
 +
! Bonus !! Action taken
 +
|}
 +
  
 
==See also==
 
==See also==

Revision as of 11:29, 28 March 2013

Adventuring.evaluating.armour
Short form
Ad.ev.ar
Stat dependencies
Con Dex Int Str Wis
0 0 4 0 1
Skill tree
Adventuring
evaluating
armour
All skill trees
Skill in TM wiki

Discworld Skills

Adventuring.evaluating.armour is the skill used to determine a player's accuracy when comparing multiple pieces of armour with the vurdere command.

This skill should not be confused with people.trading.valueing.armour, which is used when determining the monetary worth of a piece of armour.


Primaries

The following groups have this skill as a primary:

TM opportunities

0-50 bonus

Bonus Action taken

51-100 bonus

Bonus Action taken

101-150 bonus

Bonus Action taken

151-200 bonus

Bonus Action taken

201-250 bonus

Bonus Action taken

251-300 bonus

Bonus Action taken

301-350 bonus

Bonus Action taken


See also